Tagged With "gamify"
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Re: Connect Extension Virtual Chat: Gamifying Food Labels
Automated message: Thanks for sharing this event! If you can, please remember to update this listing after your event with a link to the recording. You can do that by coming back to your event here in Connect Extension, clicking "Manage Event" and then "Edit Event." From there, I suggest adding the words "Recording Available Here" to the top of your event and linking out to the recording. Example: Recording Available Here Thanks for helping us make this an awesome archive of resources for...
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Re: ICYMI: 63 Extension Professionals joined the Connect Extension Chat on Gamifying Food Labels
It was a wonderful event!
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Re: ICYMI: 63 Extension Professionals joined the Connect Extension Chat on Gamifying Food Labels
Resources Shared During the Chat: UConn EFNEP Fat Game: https://bit.ly/EFNEP_FatGame Healthy Lifestyle Resources (Baylor): https://www.bcm.edu/healthcare...-lifestyle-resources Water Calculator: https://www.watercalculator.org/ National Geographic Food Education: https://www.nationalgeographic...tion/food-education/ FDA Whyville Snack Shack Games: https://www.fda.gov/food/nutri...le-snack-shack-games H5P Virtual Tour: https://h5p.org/virtual-tour-360 H5P Interactive Content:...
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ICYMI: 63 Extension Professionals joined the Connect Extension Chat on Gamifying Food Labels
Our team at University of Connecticut (UConn) Extension is developing a game to help consumers understand food labels. The Connect Extension chat included questions about food labels and gamification in Extension programs. You can access the chat archive at: https://connect.extension.org/chat-event/connect-extension-virtual-chat-gamifying-food-labels . Chat participants agreed that there is confusion with labels and terms among the consumer audiences. They don't know what is healthy and what...
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Gamifying Extension Education
Our team at University of Connecticut (UConn) Extension is developing a game to help consumers understand food labels. We're interested in learning how other Extension programs are incorporating gamification into their programs.