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Virtual Reality, A New Kind of Experiential Learning for Ag Safety

A powerful teaching tool is on the horizon, and the SAY project is shaping how to use it for farm safety training that sticks. We’re talking about virtual reality. Advances in technology will bring immersive 360-degree experiences out of the laboratory and into the hands of consumers in 2015.  These virtual reality headsets, such as Oculus Rift and HTC Vive, are initially focused on gaming and entertainment, but also afford a new kind of experiential learning for students in many disciplines.

Simulations in 3D can model both good and bad practices in production agriculture, and in particular, things not possible in real life. Through risk-taking in a safe virtual environment, learners can experience for themselves the consequences of unsafe actions. 

Get a glimpse into the future of immersive learning, and the science and pedagogy that supports it. Find out how you can contribute to bringing farm safety into 3D through the SAY project.

If you need assistance, please contact Linda Fetzer at lmf8@psu.edu.




https://meeting.psu.edu/p4byu0psry5/

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This website is supported in part by New Technologies for Ag Extension (funding opportunity no. USDA-NIFA-OP-010186), grant no. 2023-41595-41325 from the USDA National Institute of Food and Agriculture. Any opinions, findings, conclusions, or recommendations expressed in this publication are those of the author(s) and do not necessarily reflect the view of the U.S. Department of Agriculture or the Extension Foundation. For more information, please visit extension.org. You can view the terms of use at extension.org/about/terms.

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